It's October, which means the Mad King has returned! But what does this mean for the current Guild Wars 2 universe?
We've seen evidence of his influence throughout the world. We have doors leading into his realm in the Human region of Kryta, as well as mine-able candy corn nodes and pumpkins just waiting to be carved. There's a new story this year, involving the Mad King's son, Bloody Prince Edrick.
Upon entering the Mad King's realm, we have a few options for activities, just like last year:
First, you can enter the maze and join the zerg rushing to kill bosses, mine candy corn and close doors. The candy-crazed mob will overtake your mind until you realize you've finally slain the Grand High Viscount of Candy Corn! You'll want to beware, however, of his sugar-powered attacks. They can down in you one hit!
The Mad King's Clock Tower is just as evil a jumping puzzle as it was last year. Fortunately, they did take into account the difficulty, and now other players show up as wisps on your tower, so your view is no longer blocked by every huge Norn. Despite the difficulty, [stfu] has some members who have met the challenge.
Finally, there's the Lunatic's Inquisition, which was also available last year. You will either be a villager, trying to survive the night, or a ghost, converting the villagers into your own kind.
Some of the achievements from last year, such as pumpkin carving and candy corn eating, have now become daily achievements during the living story. It's nice to break up carving your hundreds of pumpkins into 5 per day! It also limits your binge-candy-corn-eating to 50 at a time.
They've also added some new finishers for PvP and WvWvW, one of which you can get from Halloween events, the other being for sale in the Black Lion Trading Company gem store.
Halloween draws near in Tyria, and the Mad King can't hang around once it's gone. Be sure to take advantage of the festivities while you can, and maybe you'll get your very own candy corn elemental mini pet!