Mar 21, 2014

Storytime in the Dungeons

Last weekend, we got together to do an event that has been talked about for a long, long time. The goal: to go through each of the eight dungeons in Guild Wars 2 in order to see the story unfold.

I've done each dungeon in story mode at least once. Like most people, I did them out of order, at various times, and sometimes over multiple play throughs. Our goal was to play them like the story they are. To witness the trouble of Destiny's Edge. Here, in summary, is the story so far:

Our story begins in Ascalon. The Ascalon Catacombs, to be exact. We are assisting Rytlock in finding the former leader of Destiny's Edge, Eir, who has gone in search of the mythical sword Magdaer. Rytlock angers the Ghost of King Adelbern, who calls from assistance from his strongest lieutenants, Master Nente, Kasha Blackblood, Ralena and Vassar. With Rytlock's help, we defeated them and King Adelbern. In the end, we learn that Eir's goal was to find the sword in order to give it to Logan, Rytlock's nemesis, to bind them together as friends once more.

Next, we travel to Caudecus's Manor in Beetletun, outside Divinity's Reach. Logan suspects Caudecus of a plot, and he is concerned for the safety of Queen Jennah and the ambassadors from other races, including former Destiny's Edge member, Zojja. We uncover the plot between Caudecus and Uzolan, destroy his magical golem and eventually rescue Queen Jennah from the Seperatists who have kidnapped her in hopes of destroying the peace between humans and charr.

Next, we head to the Caledon Forest to assist Caithe. She must face Faolain, her former lover, and she has enlisted help from Rytlock and Logan, in hopes of mending their relationship. Rytlock outright refuses to help, and Logan leaves after Caithe jabs him one too many times. We help Caithe to defeat the sylvari Faolain has seduced to the Nightmare Court, and we ultimately help her stop (but not kill) Faolain.

Our next summons takes us to Sorrow's Embrace. Zojja needs our help. She has discovered a former apprentice of Snaff, Kudu, who has perverted his research, and she is determined to stop him. She's asked Caithe for help, and Caithe has convinced Eir to come with her, hoping she can mend the relationship between Eir and Zojja. Here is where we learn the source of the enmity between Logan and Rytlock: at the penultimate battle of Destiny's Edge, Logan left the group in order to protect Queen Jennah, and Rytlock has never forgiven him for the defection. We also learn that Zojja is cruel to Eir because Eir's leadership resulted in the death of Snaff, her father-figure mentor. We learn that the death of Glint was not only a blow to the world, but how it shattered Destiny's Edge. We stop Kudu, who teleports off to... somwehere, and his Iron Forgeman creation.

After our (mostly) successful runs of these four early dungeons, we're planning a follow-up event this weekend. We'll be attempting the last four dungeons in story mode. Check out the event on our G+ community and RSVP, because we'd love to see you there!

2 comments:

Unknown said...

Nice summary for peeps that might just want to read the story. Thanks for the sharing.

Unknown said...

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